frnkeore wrote on Dec 16
th, 2018 at 5:02pm:
Quote:As with almost anything in loading, what the target shows and what science says are not always in sync. What I can say is that a 240 Matchking in a 1/10 at 1000 fps, will still make round holes in the target at 250 yards with an SG of less than 1.3. And most cast .125” shorter will have trouble at 100. Monolithic bullets with grooves are somewhere in between. Grooves cause turbulence.
The major reason that what your saying is true, is because the Match King and all most all, cast bullets in that weight range, being shorter will have a much different CG.
Regarding smooth bullets, at subsonic. The surface will make some difference in the BC, because at subsonic, laminar flow, as to be maintained, for maximum airflow, lowering the air friction and turbulence, over the surface.
Frank
This is why I say bullet construction or shape can allow for a larger window of stability.
The problem with radial grooves in a bullet is that they will actually speed up the air moving over the bullet at that point. When you get into the trans sonic speeds you get turbulence at the grooves that tend to be at the base. The nose can be sub sonic not creating a shock wave, the base can be super creating a wave off the grooves. This idea has actually been filmed.
About the 5 min mark.
(You need to Login or Register to view media files and links) One of the things I am finding out shooting subsonic is the amount of in flight bullet noise there is. Noise is basically turbulence. Turbulence causes instability. Unless you have a program that can simulate a wind tunnel, the stability calculators will not factor in bullet shape.
Guys that can get cast bullets flying well in some ways beat science all to death. They knew what worked well 100 years ago, in some ways science is just now explaining what the smart guys simply figured out worked.
It’s that knowledge base I’m hoping to tap into.